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1:6 to 1:1 conversions

Here is how most people to it.

First, convert the 1/6 scale figure's length to Angstroms. If you measure the figure in feet or inches, you have convert the length to meters, and then to furlongs. (1×10−10 meters in an Angstrom. A meter is 39.37 inches. Furlong = 210.168 meters.) After that, assuming you are at sea level (thank you Laughinggravy2), you can then convert to real scale. You do this by squaring the 1/6 length and then multiply by 1/6. Then divide the length by 6 (to get Answer A) and also, separately, multiply it by 6 (to get Answer B). Measure a full grown friend or neighbor or, if need be, a stranger, in furlongs, if possible. Whichever of Answer A or Answer B is closest to the height (or length if he/she is lying down) is the 1:1 scale measure. Good news, unless your figure is traveling near the speed of light, you do not have to calculate the Lorentz contraction. Also note that, because there are 2.54 centimeters per inch, if your figure is from a country that uses metric, it is automatically gigantic.
 
Well, duh, 86hammer. No need to insult us by stating the obvious formula. We were trying to find a more roundabout way.

You didn't even mention the critical proportion data of how much baking soda to use when yeast isn't available (again, factoring in altitude). That's a pretty silly mistake. Off to the corner....and don't forget the pointy hat.
 
Anti-Personnel said:
only if they modeled it correctly in scale to begin with.
According to Sawgunner, all scale modelling is accurate to within 4%.....

Also, the formulae do not work in Arizona, which does not recognize either them or Daylight Savings Time.
 
Sorry to be so late to this party, but my tried and tru method from a respected Guru of modeling is to multiply the 1/35 dimension by 5.8333. seems way too simple, right ? I wrote this formula on the face of my calculator so I would never forget.
 
Hmmn... Relativity appears to purport that there will always exist some measure of inconsistency, depending upon one's individual perspective…

(But then, I failed miserably at mathematics; I never could quite grasp why zero minus zero is not negative zero!)

:loony
 
Because zero is the only number that can never be positive or negative.

To answer the original question: take the original item and divide each dimension by six; it isn't hard. You don't need a fancy application; you barely need a calculator.
 
Because zero is the only number that can never be positive or negative.

To answer the original question: take the original item and divide each dimension by six; it isn't hard. You don't need a fancy application; you barely need a calculator.
Sorry, Shazz, you lost me at "zero is the only..."
 
I was terrible at math (still am) but working out 1:6 scale is easy peasy lemon squeezy. I don't quite grasp how it can be so difficult for some but then again, for anyone who finds any particular task easy, it is hard to grasp why others do not. I guess different brains work differently.

I do think though that for may folk it is probably the simple foundation of not learning what 1:6 refers to in the first place (like reading a word but never hearing it spoken, you can be prone to mis-pronouncing it) so they just know 1:6 = 12 inch figure then they never 'get' that 1:6 is a scale, a fraction, so as soon as a figure comes along that is under/over 12 inches they start moaning the figure is the wrong size (Threezero Major/ Lin Mae/ Daenerys for example all got criticised for, among other things, being so small despite actually being spot-on/almost exactly the correct size for 1:6).

Teaching kids in school how to apply fractions in life will help them retain the principle rather than just memorise data without truly understanding it. Eductation could do with an overhaul accross the board to be honest.
 
I was terrible at math (still am) but working out 1:6 scale is easy peasy lemon squeezy. I don't quite grasp how it can be so difficult for some but then again, for anyone who finds any particular task easy, it is hard to grasp why others do not. I guess different brains work differently.

I do think though that for may folk it is probably the simple foundation of not learning what 1:6 refers to in the first place (like reading a word but never hearing it spoken, you can be prone to mis-pronouncing it) so they just know 1:6 = 12 inch figure then they never 'get' that 1:6 is a scale, a fraction, so as soon as a figure comes along that is under/over 12 inches they start moaning the figure is the wrong size (Threezero Major/ Lin Mae/ Daenerys for example all got criticised for, among other things, being so small despite actually being spot-on/almost exactly the correct size for 1:6).

Teaching kids in school how to apply fractions in life will help them retain the principle rather than just memorise data without truly understanding it. Eductation could do with an overhaul accross the board to be honest.
I agree on all counts, Jaz.

Incidentally, I may have misspoke when I'd implied, by saying that I failed to grasp the concept, that I was incapable of understanding it; I believe that it's clear enough; however, mathematics, itself, quite necessarily, collapses - wholly and axiomatically - when the value of "one" is challenged…

:brickwall

Nevertheless, as for conversions; indeed, it should be a simple fraction with no need to further complicate it. 1:6, or 1/6, (or, rather, one comprises approximately six), is relative to an "average" actual-size, (which, of course, regards a range more aptly than it does any specific measurement - since any notion of an "average" is purely subjective).

In my humble if somewhat radical-sounding opinion, the mysteries of the universe will never be reconciled by mathematics alone…

Fortunately, however, I wouldn't consider scale conversions to be among the inexorable questions of existence.

Would anyone?

:think
 
Call me crazy, but I really don't understand why this keeps coming up. Scale is just a ratio, and it really isn't complicated at all. Here, we're generally only concerned with 1:6 but no matter the scale, to convert something from real-world size, you literally divide by it. That's it. The result will always be the scaled dimension in the original units. Want to make something that's 18' in 1:6th scale? Divide by 6 to get 3'

Now, to make things more convenient, you might have to convert to a different unit either before or after your conversion, but the math is still exactly the same.

As long as you can remember either:
<real dimension>/<scale> = <scaled dimension> or
<real dimension> = <scaled dimension> * <scale>
and you can fill in 2 of those numbers, you can easily solve for the third one. Use this to figure out the length of a real object in a particular scale, or the real length of an object you have in a particular scale, or the scale of an object if you have the real and scaled lengths. Just plug in what you know and solve for what you don't with simple multiplication or division.
 
It's sad that with the entire world's knowledge available on the internet that society is just getting lazier and hence dumber because they think there is an app or something to do the work. I saw a tv show on emp bombs that would take out any electronic systems in a citywide area. The chaos of no Internet access would be staggering.
 
Wtf?! I don't live in the US so never heard of Common Core math before. So a new generation will have to spend 5 minutes figuring out what a candybar and soda will cost. This new math method won't slow down the economy 5%, but more like 87-7=80=4×20♧~2¿3psi=*gravity¤kardashian=5

I seriously hope it was a fad and is eliminated by now or my next computer will be made of sticks and bottle caps.
 
For a change of pace, you can multiply 1/1 dimensions by 0.16666
Ah, the only person with the correct answer. Or I should say most precise answer. "0.16666" is the Scale Multiplication Factor for 1:6, it is determined by dividing the numerator (1) by the denominator (6): 1 divided by 6 = 0.16666 . Use a calculator to multiply any dimension/measurement from the original full size (1:1) model by the scale multiplication factor and you have your 1:6 measurement to within 10,000nth's of an inch. One of the best tutorials, great for beginners or old hands, for working with scale is in Shep Paine's book, "Modeling Tanks and Military Vehicles", on Amazon for $12 to $65 and you can probably find it on eBay. It can show you how to determine the scale of drawing, if there is no stated scale (that happens), how to convert one scale to another (a few people seemed confused about that, and there are all sorts of other tips that work in any scale on any figure or model. Paine specializes in plastic model kits and dioramas (he did the dioramas for Monogram years ago that helped to sell their armor kits). Good luck!
 
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