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Not good at math. As you can tell.

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Not good at math. As you can tell.

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33 feet x 14 feet.

Personally, I would be very impressed if you succeed in building a complete hockey rink in this scale.

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http://www.scalemodelersworld.com/online-scale-converter-tool.html

Good luck

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For ballpark numbers, just remember this: 1 foot in the real world = 2 inches in scale. (So basically, take your number, double it, and replace "feet" with "inches"- a 200 foot hockey rink would be 400 inches long)

For more precise conversions, figure out what unit you want your scaled measurement to be in. In this case, we'll say inches (but pick whatever is best for that project- inches, feet, millimeters, centimeters, etc).

Then, get your source dimensions and convert to that same unit. So 200 x 85 foot real world hockey rink would be 2400 x 1020 in inches.

Then just divide by your scale. 2400/6 = 400 & 1020/6 = 170. So your 1:6 rink would be 400 x 170 inches.

I have explained this, but I can't find my post. Although this divides by 6, it is by coincidence. 1/6. 1 inch in real life = 6 inches "to scale." So 1/6 scale figure is 12 inches. 6 ft man = 12 inches in 1/6 scale. 6 ft = 72 inches. Therefore 12 inches to scale = 72 inches real life.

So let's take 1/100. The 1 is real life. It could be in inches, ft., cm, mm, etc... The 100 means "to scale" this could also mean inches, ft., cm, mm, etc...

I have done many, many scale drawings. Therefore I know.

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When explaining to them that when taking the heights of the actresses in question (or their characters on screen heights) then dividing by 6 the result would be the same as the figures they just brushed it off by saying things like 'they look too small', 'I like them taller' or 'but other brands make theirs 12 inches tall'.

It does seem that many people have been conditioned to see 1:6 as a size not a scale from childhood (Barbie/GI Joe/Action Man etc weren't exactly great with scale a lot of the time, hell look at a lot of the vehicles and the uniform 12 inch heights of figures in the lines) all the way through to adulthood (many brands today prefer to use standard bodies for most releases resulting in uniform heights that reinforce the message that 1:6 = 12 inches).

The other issue is certain brands making figures oversized to make them more impressive/heroic (Hot Toys Die Cast Iron Man figures are often way too tall) so when a correctly scaled smaller figure is stood next to them it suddenly looks tiny.

Anyway, as to the actual topic at hand, dividing by 6 gets the answer you are looking for but I think the OP was obviously referring more to conversion (eg feet to inches/centimeters/milimeters etc) and obviously if you are like me (terrible with numbers, I come from an 'arty' family, not a 'technical' one) you need conversion tables and a calculator (pen and paper too to note things down). I find just Googling things like '72 feet to inches' finds the answer pretty quick.

As for building a full 1:6 scale ice rink.... you will need a huge room to pull that off, they are big... but the great thing about the above mentioned issue of people confusing scales is that you could make one way smaller than 1:6 and to most people it would still lok right. In the toy industry it is called 'play scale' IIRC (unless I am mistaken). Many vehicles for 1:6 figure and way underscaled but still look good.

I would suggest either making only a portion of an ice rink (say 1:4 of the rink, or maybe just the net area) or making it at a much smaller scale (1:12 for example) but having all the props and barriers the size/height they should be for 1:6. that should give the illusion of correct scaling without having to buy a barn to store the diorama.

No one uses algebra in real life!

and using

A+BC=D what does D=

everyone uses algebra in real life they just don't realise it

there is also when considering scale manufacturing limitations an example being my own black velvet cloak is ,and I'm guessing ,1/16th of an inch thick therefore if you follow the scale rule to make a cloak for say my Raven figure the thickness of the cloth would actually:

(1/16) / 6 inches thick or 0.0104 of an inch thick or 1/96 of an inch which would be thinner than a human hair.

Another example which I'm not even going to guess at the thickness of a gun barrel or bullet casing.

One thing to remember though if you are making a large scale Diorama / vignette is perspective you might for instance have a 1:6 figure in the foreground with a 1:12 figure a suitable distance behind it giving the impression of depth

Say one of the Battle of Britain pilots in the foreground with a 1:12 scale aircraft behind with maybe a 1:72 scale behind that giving the impression of a flight line.

I hope that this helps

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My favorite:

Not good at math. As you can tell.

Scale Conversion Calculator - Jimbob-Wan's

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This is around the size of an average rectagular in-ground swimming pool…

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Maybe I drank to much last night, but im not seeing coincidence. The 6 represents the parts the object has been equally broken down into, so dividing by 6 is correct and will always be correct. If you measure the real thing and divide it by 6, the number will always be exactly 1/6 scale of the original. Likewise dividing by 12 will give you 1/12 scale. A 72 inch man (6 foot) divided by 12 gives you 6 inches. Which is exactly 1/12. If you wanted a 1/6 scale Peter Dinklage who is 53 inches tall. Divide by 6 and you get an 8.8 inch figure. No coincidence. It works with any scale and works in reverse too.I have explained this, but I can't find my post. Although this divides by 6, it is by coincidence. 1/6. 1 inch in real life = 6 inches "to scale." So 1/6 scale figure is 12 inches. 6 ft man = 12 inches in 1/6 scale. 6 ft = 72 inches. Therefore 12 inches to scale = 72 inches real life.

So let's take 1/100. The 1 is real life. It could be in inches, ft., cm, mm, etc... The 100 means "to scale" this could also mean inches, ft., cm, mm, etc...

I have done many, many scale drawings. Therefore I know.

I'm a scenic carpenter and do a lot of scale calculating on opera models to full size sets.

Maybe I'm just missing your point tho. I did have a heavy night last night.

LOL! I think we all have had those nights...LOL!Maybe I drank to much last night, but im not seeing coincidence. The 6 represents the parts the object has been equally broken down into, so dividing by 6 is correct and will always be correct. If you measure the real thing and divide it by 6, the number will always be exactly 1/6 scale of the original. Likewise dividing by 12 will give you 1/12 scale. A 72 inch man (6 foot) divided by 12 gives you 6 inches. Which is exactly 1/12. If you wanted a 1/6 scale Peter Dinklage who is 53 inches tall. Divide by 6 and you get an 8.8 inch figure. No coincidence. It works with any scale and works in reverse too.

I'm a scenic carpenter and do a lot of scale calculating on opera models to full size sets.

Maybe I'm just missing your point tho. I did have a heavy night last night.

Okay. Your right when you using the same measurements. Inches to inches, cm/cm, ft/ft, etc... But when you drawing on an industrial scale, this is not always the case. It maybe cm/m or mm/m or inches/feet or inches/yards. Then the calculations become crazy.

Watch this:

What is a Scale Drawing? | Virtual Nerd

In this video, she uses 2/5th scale. 2 inches = 5 feet in real life.

https://jbwid.com/scalcalc.htm

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what about video games. where there arent beginning measures

sadly that deals with math and a lot of guessing.

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I’m converting online drawings I found for a Panzer III to build the tank’s basic structure using existing 1/6 parts as a basis for comparison with the dimensions and proportions of the online drawings.

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