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  #1 (permalink)  
Old 08-02-2012, 10:05
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COOMODEL:1/6 Body simulation skeleton research and development

1:6 COOMODEL 人體仿真骨架素體研發中(超可动)
正在進一步完善中,既将公佈更完美的正式圖片

1:6 COOMODEL body simulation skeleton research and development
Being further refined since the announcement of a more perfect formal pictures.


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Old 08-02-2012, 10:13
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Nice!
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Old 08-02-2012, 10:52
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Finally! Its hard to find a full 1:6 skeleton. I'll probably pick up a few these, some for dioramas and others just to have fun with
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Old 08-02-2012, 11:08
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Re: COOMODEL:1/6 Body simulation skeleton research and development

If it came with a range of interchangeable hands it'd be cool.

CHEERS!
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Old 08-02-2012, 11:11
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Quote:
Originally Posted by rogerbee View Post
If it came with a range of interchangeable hands it'd be cool.

CHEERS!
If the hands could hold swords, guns, etc it would be waaay cool!
And be poseable AND able to stand up!
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Old 08-02-2012, 13:28
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Re: COOMODEL:1/6 Body simulation skeleton research and development

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If the hands could hold swords, guns, etc it would be waaay cool!
And be poseable AND able to stand up!
My 1st thoughts were, " Jason and the Argonauts" Stand two or three of these next to Perseus and there ya go... ;0)
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Old 08-02-2012, 14:31
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Re: COOMODEL:1/6 Body simulation skeleton research and development

I was thinking more "Evil Dead - Army of Darkness".

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Old 08-02-2012, 15:29
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Re: COOMODEL:1/6 Body simulation skeleton research and development

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My 1st thoughts were, " Jason and the Argonauts" Stand two or three of these next to Perseus and there ya go... ;0)
Yup! Me too!
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Old 08-02-2012, 15:45
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Re: COOMODEL:1/6 Body simulation skeleton research and development

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Originally Posted by Sixth Scale View Post
Yup! Me too!
Especially if you can get them to hold a sword... That was a wild scene. Jason battling skeletons, Cool movie period. So are these able to stand or do ya hang'em lay'em in a coffin what??? I mean I see it standing in the pic but I'm wondering if its poseable
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Old 08-02-2012, 17:08
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Hold on a second guys, isn't COOModels the one that measures 1/6 scale as 1/5 scale?
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Old 08-02-2012, 17:56
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Just looking at the skeleton next to the figure in the pics above, adding muscle and fat and skin would make this guy pretty big. Not that that's a bad thing, or impossible, or even 1/5th, but that's a pretty tall skeleton for your average 5'10-6' human male.
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Old 08-02-2012, 17:58
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Quote:
Originally Posted by blackops4free View Post
Especially if you can get them to hold a sword... That was a wild scene. Jason battling skeletons, Cool movie period. So are these able to stand or do ya hang'em lay'em in a coffin what??? I mean I see it standing in the pic but I'm wondering if its poseable
Yes, yes! Exact scene I was thinking of! It would be ohhhh so awesome if they will work out!!!
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Old 08-02-2012, 23:02
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Are they coming with the sculpts they posted earlier, or will they be sold seperately? Enquiring minds want to know.

Even if they don't stand well, you could reinforce the joints with some wire.

What was the name of the company that offered the Sinbad figure, and skeleton companion figure? ..... Found it .... Go Hero Skeleton is a bit different. Just like the Harryhausen ones. They were a bit pricey if I remember correctly.
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Old 08-02-2012, 23:26
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Re: COOMODEL:1/6 Body simulation skeleton research and development

I love me some 1:6 skeletons, I have a few of the go hero ones and one of those model kits too, I will get one of these for sure, any word on price point?
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Old 08-02-2012, 23:43
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Get a Jedi robe / cape and you can make the boatman from Clash of the Titans.
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Old 08-03-2012, 05:39
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Plus the go hero skeletons glow in the dark.
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Old 08-03-2012, 14:04
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Errm... No. Even with those ridiculous eyes removed, the skeleton looks wrong - the ribcage is too thick and the last two ribs join the chest bone, which they don't do IRL. The spine is too wide and everything looks too plaything-like.

I bought the skeleton model from troitskaya28 here on OSW (yet to be assembled though) and it looks MUCH better.
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Old 09-01-2013, 14:11
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Re: COOMODEL:1/6 Body simulation skeleton research and development

Quote:
Originally Posted by JokersWarPig View Post
Finally! Its hard to find a full 1:6 skeleton. I'll probably pick up a few these, some for dioramas and others just to have fun with
very nice, however this makes the fattelhttp://www.fattel.org/16-scale-skeleton.html
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